3-D Coordinate Systems - Maple Help
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3-D Coordinate Systems

Main Concept

The Cartesian coordinate system is the default 3-D coordinate system used by Maple.

Additionally, Maple supports the following 3-D coordinate systems:

 

 

 

 

 

Conversions

The conversions from the various coordinate systems to cartesian coordinates in three dimensions

  

are given as follows:

bipolarcylindrical (Spiegel)

  

  

  

bispherical

  

  

  

  where

cardioidal

  

  

  

cardioidcylindrical

  

  

  

casscylindrical (Cassinian-oval cylinder)

  

  

  

confocalellip (confocal elliptic)

  

  

  

confocalparab (confocal parabolic)

  

  

  

conical

  

  

  

cylindrical

  

  

  

ellcylindrical (elliptic cylindrical)

  

  

  

ellipsoidal

  

  

  

hypercylindrical (hyperbolic cylinder)

  

  

  

invcasscylindrical (inverse Cassinian-oval cylinder)

  

  

  

invellcylindrical (inverse elliptic cylinder)

  

  

  

invoblspheroidal (inverse oblate spheroidal)

  

  

  

invprospheroidal (inverse prolate spheroidal)

  

  

  

logcylindrical (logarithmic cylinder)

  

  

  

logcoshcylindrical (ln cosh cylinder)

  

  

  

maxwellcylindrical

  

  

  

oblatespheroidal

  

  

  

paraboloidal (Spiegel)

  

  

  

paraboloidal2 (Moon)

  

  

  

paracylindrical

  

  

  

prolatespheroidal

  

  

  

rectangular

  

  

  

rosecylindrical

  

  

  

sixsphere (6-sphere)

  

  

  

spherical

  

  

  

tangentcylindrical

  

  

  

tangentsphere

  

  

  

toroidal

  

  

  

  where

 

Instructions: Adjust the sliders to see how the surface depends on each parameter.

Coordinate System:

 

 

 

 

 

 

 

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