Multibody Visualization Components
The Multibody Visualization Library contains components that produce 3-D visualizations.
When you connect components from this library to multibody components in the model workspace, shapes and lines called attached shapes are displayed in addition to implicit geometry displayed in the 3-D Workspace.
You can attach these components to the ports and frames of compatible multibody components or compatible connection lines to customize the appearance of your 3-D model.
Make sure that you connect the attached shapes directly to the components that they will be used to represent in the resulting animation.
If you place a modeling component in a subsystem, its attached shape components should also be placed in the same subsystem.
Attached shape components cannot be connected to subsystem ports.
Visualization components are drawn transparent in the 3-D Workspace and non-transparent in the 3-D Playback Window.
Axis Node - display a local coordinate system in your 3-D model
Box Geometry - display a rectangular prism in your 3-D model
CAD Geometry - display geometry imported from an .stl file in your 3-D model
Color Blend - convert a real input signal to a color signal
Cylindrical Geometry - display a cylinder in your 3-D model
Cylinder Rod - display a cylinder and extendable rod of a piston assembly
Force Arrow - display an arrow that indicates the force direction and a cylinder to represent the magnitude of force
Spherical Geometry - display a sphere in your 3-D model
Spring Geometry - display a coil shape in your 3-D model
Tapered Cylinder Geometry - display a cylinder that can have two different radius lengths at both ends
Torque Arrow - display a curved arrow that indicates the torque direction and a cylinder that represents the torque magnitude
Torus Geometry - display a torus in your 3-D model
Path Trace - display the path on which a component moves during an animation
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