DifferentialGeometry[algebraic operations]
addition, subtraction, scalar multiplication, wedge product, tensor product
Calling Sequence
Parameters
Description
Examples
A &plus B - add two vectors, differential forms or tensors
A &minus B- subtract one vector, differential form or tensor from another
A &mult B - multiply a Maple expression by a vector, differential form or tensor
A &wedge B- form the wedge (or skew) product of a pair of differential forms or multi-vectors
A &tensor B- form the tensor product of a pair of tensors
A &algmult B - multiply two vectors in an algebra
A, B
-
Maple expressions, differential forms or tensors
In the DifferentialGeometry package the wedge product of 1-forms is defined in terms of the tensor product by α⁢∧β⁢=⁢α⁢⊗⁢β⁢−⁢β⁢⊗α.
When using these commands together within a single Maple expression, it is important to use parentheses to insure that the operations are executed in the correct order.
In an interactive Maple session, it is usually more convenient to use the commands evalDG and DGzip to perform these basic algebraic operations.
Here are the precise lists of admissible arguments for these commands.
A &plus B, A &minus B -- A and B: Maple expressions, vectors, differential forms of the same degree, differential biforms of the same bidegree, tensors with the same index type and density weights. A and B must be defined on the same frame.
A &mult B -- A: a Maple expression; B: a Maple expression, vector, differential form, differential biform, tensor. A and B must be defined on the same frame.
A &wedge B -- A and B: Maple expressions or differential forms, differential biforms. If A and B are forms, then the sum of their degrees cannot exceed the dimension of the frame on which they are defined. If A and B are bi-forms, then the sum of their horizontal degrees cannot exceed the dimension of the base manifold on which they are defined. A and B must be defined on the same frame.
A &tensor B -- A and B: Maple expressions, vectors, differential 1-forms, tensors. A and B must be defined on the same frame.
These commands are part of the DifferentialGeometry package, and so can be used in the forms given above only after executing the command with(DifferentialGeometry).
with⁡DifferentialGeometry:with⁡LieAlgebras:
Use DGsetup to define a three-dimensional manifold M with coordinates [x, y, z].
DGsetup⁡x,y,z,M,verbose
The following coordinates have been protected:
x,y,z
The following vector fields have been defined and protected:
_DG⁡vector,M,,1,1,_DG⁡vector,M,,2,1,_DG⁡vector,M,,3,1
The following differential 1-forms have been defined and protected:
_DG⁡form,M,1,1,1,_DG⁡form,M,1,2,1,_DG⁡form,M,1,3,1
frame name: M
Example 1.
Create linear combinations of vector fields and differential 1-forms using &plus and &mult.
X1≔D_x&plusD_z
_DG⁡vector,M,,1,1,3,1
X2≔3⁢z&multD_x&plus−2⁢y&multD_y
_DG⁡vector,M,,1,3⁢z,2,−2⁢y
X3≔X2&minus3⁢z&multX1
_DG⁡vector,M,,2,−2⁢y,3,−3⁢z
α1≔sin⁡z&multdx&minuscos⁡y&multdz
_DG⁡form,M,1,1,sin⁡z,3,−cos⁡y
α2≔cos⁡x&multdy&pluscos⁡z&multdz
_DG⁡form,M,1,2,cos⁡x,3,cos⁡z
Example 2.
Create differential 2-forms using &plus and &mult and &wedge.
α3≔2&multdx&wedgedy&plus5&multdy&wedgedz
_DG⁡form,M,2,1,2,2,2,3,5
α4≔α1&wedgeα2
_DG⁡form,M,2,1,2,sin⁡z⁢cos⁡x,1,3,sin⁡z⁢cos⁡z,2,3,cos⁡y⁢cos⁡x
α5≔α1&wedgeα2&minusα3
_DG⁡form,M,2,1,2,−2+sin⁡z⁢cos⁡x,1,3,sin⁡z⁢cos⁡z,2,3,−5+cos⁡y⁢cos⁡x
α6≔α1&wedgeα3
_DG⁡form,M,3,1,2,3,−2⁢cos⁡y+5⁢sin⁡z
Example 3.
Create various tensors using &plus, &mult and &tensor.
T1≔X1&tensorX1
_DG⁡tensor,M,con_bas,con_bas,,1,1,1,1,3,1,3,1,1,3,3,1
T2≔X1&tensorα1
_DG⁡tensor,M,con_bas,cov_bas,,1,1,sin⁡z,1,3,−cos⁡y,3,1,sin⁡z,3,3,−cos⁡y
T3≔1&tensordx&wedgedy
_DG⁡tensor,M,cov_bas,cov_bas,,1,2,1,2,1,−1
T4≔dx&tensordx&tensorD_y&tensorD_z&tensordz
_DG⁡tensor,M,cov_bas,cov_bas,con_bas,con_bas,cov_bas,,1,1,2,3,3,1
T5≔1y2&multdx&tdx+dy&tdy
_DG⁡tensor,M,cov_bas,cov_bas,,1,1,1y2,2,2,1y2
Example 4.
Create a multi-vector using &plus, &mult and &tensor.
V1≔2&multD_x&wedgeD_y&plus3&multD_y&wedgeD_z
_DG⁡multivector,M,2,1,2,2,2,3,3
Example 5.
Use the command AlgebraLibraryData to retrieve the structure equations for the quaternions.
LA≔AlgebraLibraryData⁡Quaternions,Q
LA≔e12=e1,e1·e2=e2,e1·e3=e3,e1·e4=e4,e2·e1=e2,e22=−e1,e2·e3=e4,e2·e4=−e3,e3·e1=e3,e3·e2=−e4,e32=−e1,e3·e4=e2,e4·e1=e4,e4·e2=e3,e4·e3=−e2,e42=−e1
Initialize.
DGsetup⁡LA,e,i,j,k,θ
algebra name: Q
Calculate some simple sums and products of quaternions.
Q1≔i&algmultj
_DG⁡vector,Q,,4,1
Q2≔e&plusi&plusj&plusk&algmulte&minusi&plusj&plusk
_DG⁡vector,Q,,1,4
See Also
DifferentialGeometry
DGzip
evalDG
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